Pick your defender, then join. You'll fight in the same keep as your friend.
Shardspell is already running in another tab of this browser. Playing here too puts a second hero in the game.
How to play
WASD / arrows to move, mouse to aim and attack (on phones: left thumb moves, right thumb aims)
Thirteen defenders in four roles (offense, defense, support, hybrid): pick one to see its numbers, its kit and the
classes it makes synergies with
Hold E near a wall to repair or rebuild it (costs team gold)
After each wave pick an upgrade card (1/2/3). Rare and
epic cards are stronger; epics unlock when you own their ingredients
Don't like the draft? Reroll it (first one each wave is free) or skip it for team gold
Skill cards add abilities on Q, R and F (up to
three, each levels to 3)
Every class has a combat kit: Shift dashes (roll, shield charge or blink),
Right mouse is the signature move (charged shot, block, flame wave) and
X fires the ultimate once its meter is full
Heroes level up as they fight; T opens the talent tree (three branches per class) to spend each
point
B opens the team shop: arm the towers, reinforce walls, ward the Heartstone
Synergies: kits combine across the team (a Knight launches a foe, a Mage's fireball makes it a Meteor Strike). Each one
pays team gold and combo; Tab opens the codex of every synergy you have found
Stand by a fallen friend to revive them. Space (or the Start the night button) votes to end the
break early
Esc opens the menu: invite friends, sound, the full controls list, and Leave game. Lost your
connection or reloaded? You rejoin your hero automatically within a minute
Sappers blow up walls, Archers shoot from range, Brutes and bosses wind up a smash (get out of the red circle), and every
fifth night a boss arrives. Survive night 25 to win
Four keeps: Holdfast Keep, Bridgehold (bridges, then a ford), Cliffwatch (three sides, archer ledges) and
Valley Hold (twin courtyards). Rain, fog and snow change the fight, and from night 6 night events (Blood Moon,
Thunderstorm, Ghost Fog, Siege Engines, Bounty Hunt) are announced in the wave preview
Warlord match: one friend commands the siege with a budget of Dread (1–0
summon, I/J/K/L
pick a side, Q war cry, N end night). Defenders win by holding 15 nights